Test #1 printDesign.java 
	Know  how to use a T-table to find a common expression for the number of characters  to print on successive lines, so that you can solve a similar problem.
SpaceNeedle Output.txt 
	Your  Space Needle program should print out 10 Space Needles.
	The  output should look EXACTLY like it does in the document above.
	main() should look something like this:
	     public static void main(String[] args) {
	        for (int i = 1; i <= 10; i++) {
	            SIZE = i;
	            spaceNeedle();
	            System.out.println();
	            System.out.println();
	        }
	    }
Ch  3 Exam: printSquare(int) 
	The  5 methods build towards a fully functional version of print square.
	Due: Friday, September 9
	Drawing  a Grid grid.java 
	grid.java contains the common  framework in Ch3G projects 1, 3, 5, pp.222-224 (BJP 2nd Edition).
	Here's  a slow motion demo showing how the grid code works:
grid1.java
Chapter 3G source file: DrawingPanel.java
Drawing  a Grid grid.java (time lapse), Grid.java (working code)
	grid.java contains  the common framework in Ch3G projects 1, 3, 5, pp.222-224 (BJP 2nd Edition).
	1.  Don't worry about Thread.sleep() or the Interrupt code.
	2.  What happens when you comment out the 3 indicated lines in grid.java,  just one at a time?  Doing this should help you understand how those lines  function in the code.
Drawing  concentric circles: concentric.java 
	1.  Don't worry about Thread.sleep() or the Interrupt code.
	2.  What happens when you comment out the 4 indicated lines in concentric.java,  just one at a time?  Doing this should help you understand how those lines  function in the code.
DoublesEqual.java 
	Complete  the body for the method
	doublesEffectivelyEqual(double  n1, double n2) 
	This  exercise deals with computer roundoff error. (pp.  250-253 BJP 2nd ed.)
	Hand  in a written page with your solution.
	On  your page, discuss:
	(1)  why roundoff error occurs; and
	(2)  the advantages and disadvantages of your solution.
(3)  why the solution "works", depending upon the accuracy you build into  it...